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Overview

ONE EYED FLUSH
The game was created to recognize the one eyed profile portrayed on face or royal cards
in a standard deck of 52 playing cards. These cards are Jack of Hearts, Jack of Spades, and the King of Diamonds.
The picture image on these cards show a one eyed profile. All other face or royal cards show a two eyed profile or full face. The one eyed cards are WILD CARDS and anything dealt with one of these cards constitutes an automatic win, provided the Dealer does not have the same hand or better.



Playing The Game
1) Player places a wager for a hand of play prior to the deal of the cards.
2) Player has the option of wagering on a One Eyed Flush Jackpot and Flip Card Draw.
3) If a player wagers on the Flip Card, this is a wager to determine the value of the Dealer’s overturned card.
4) Player receives three cards from the dealer face down.
5) Player is allowed to view the cards but cannot move cards beyond the boundary of the playing surface.
6) Player can draw 1 card only when it is their turn in the round of play.
7) Player must discard one of the original cards dealt prior to drawing a new card.
8) Player must discard the burned card face down on the pass line to the dealer.
9) Player must reveal his/her hand after the dealer has addressed all hands in the round of play. This can also be left to the dealer to address.
10) If a player hand busts then the player must keep all cards face down until the dealer has addressed the hand in play.

Object Of Play
1) Try to get a winning hand that consists of a Pair or higher.
2) All Pairs cancel against another Pair. The remaining lowest card value wins the hand. If the remaining point value is equal then Dealer wins, Player must be lower.
3) If you don’t have a Pair or higher try to get your three card value as low as possible.
4) If your hand value is over 14 after drawing a card you bust.
5) Any hand consisting of a Wild Card is an automatic win unless the Dealer has the same or better.
6) If both the Player and Dealer have a Pair with a Wild Card then the lowest total point value of the remaining card determines the winner. If the value is equal then Dealer wins, Player must be lower.

Dealer Draw Rules
1) Dealer must draw on a Pair when the remaining card is 5 or above.
2) Dealer must draw on a No Pair when the remaining card is 7 or above.
3) Dealer draws on a Wild Card against another Wild Card only.
4) Dealer cannot draw on a Three of a Kind with a Wild Card.
5) Dealer cannot bust.

Game Rules
1) Dealer deals three cards per player and dealer.
2) All players cards are dealt face down.
3) The Dealer’s second card is dealt face up – (this is the Flip Card) the other 2 cards face down.
4) Player’s can only play cards above the player circles and not move cards beyond the table boundaries.
5) A Player can draw a card but must discard one of the original cards first.
6) Once all players have made playing decision they must place all cards face down on card circles.
7) The Dealer then addresses all hands in sequence and payouts accordingly.
8) If the player and dealer each have a pair then the pairs cancel and the lowest value of the remaining card is the winner of the hand.
9) If the player and dealer have a no pair after drawing a card the winner is the hand with the lowest point value. If the hands are equal the dealer wins, player must be lower.
10) If the player and the dealer have a pair with a Wild Card then the remaining card with the lowest point value wins. If the value is equal Dealer wins, player must be lower.
11) If both player and dealer have a three of a kind with no wild cards it is a standoff.

Winning Hands
1) ONE EYED FLUSH – beats all hands.
- Against another ONE EYED FLUSH is a standoff.
2) 3 of a Kind with 2 Wild Cards
- Beats a Pair with a Wild Card
- Beats a 3 of a Kind with no Wild Cards
- Beats a Pair
- Beats a No Pair or lowest point value
- Against a 3 of a Kind with a Wild Card is a standoff.
3) Pair with a Wild Card
- Beats a 3 of a Kind with no wild cards
- Beats a pair with no wild cards
- Beats a No Pair or lowest point value
- Against a Pair with a Wild Card is lowest point value of remaining card
4) Three of a Kind
- Beats a Pair
- Beats a No Pair or lowest point value
- Against a 3 of a kind is a standoff
5) Pair
- Beats a No Pair or lowest point value
- Against another Pair – lowest remaining card value
6) No Pair or Lowest Point Value
- Beats a hand with a higher point total value
- If values are equal dealer wins player must be lower
- If player has lower point value, then it's a push. - If tournament play equal values are a push.