| Playing
The Game |
| 1) |
Player places a wager for a hand of play prior to the deal of the cards. |
| 2) |
Player has the option of wagering on a One Eyed Flush Jackpot and Flip Card Draw. |
| 3) |
If a player wagers on the Flip Card, this is a wager to determine the value of the Dealer’s overturned card. |
| 4) |
Player receives three cards from the dealer face down. |
| 5) |
Player is allowed to view the cards but cannot move cards beyond the boundary of the playing surface. |
| 6) |
Player can draw 1 card only when it is their turn in the round of play. |
| 7) |
Player must discard one of the original cards dealt prior to drawing a new card. |
| 8) |
Player must discard the burned card face down on the pass line to the dealer. |
| 9) |
Player must reveal his/her hand after the dealer has addressed all hands in the round of play. This can also be left to the dealer to address. |
| 10) |
If a player hand busts then the player must keep all cards face down until the dealer has addressed the hand in play. |
| Object Of Play |
| 1) |
Try to get a winning hand that consists of a Pair or higher. |
| 2) |
All Pairs cancel against another Pair. The remaining lowest card value wins the hand. If the remaining point value is equal then Dealer wins, Player must be lower. |
| 3) |
If you don’t have a Pair or higher try to get your three card value as low as possible. |
| 4) |
If your hand value is over 14 after drawing a card you bust. |
| 5) |
Any hand consisting of a Wild Card is an automatic win unless the Dealer has the same or better. |
| 6) |
If both the Player and Dealer have a Pair with a Wild Card then the lowest total point value of the remaining card determines the winner. If the value is equal then Dealer wins, Player must be lower. |
| Game Rules |
| 1) |
Dealer deals three cards per player and dealer. |
| 2) |
All players cards are dealt face down. |
| 3) |
The Dealer’s second card is dealt face up – (this is the Flip Card) the other 2 cards face down. |
| 4) |
Player’s can only play cards above the player circles and not move cards beyond the table boundaries. |
| 5) |
A Player can draw a card but must discard one of the original cards first. |
| 6) |
Once all players have made playing decision they must place all cards face down on card circles. |
| 7) |
The Dealer then addresses all hands in sequence and payouts accordingly. |
| 8) |
If the player and dealer each have a pair then the pairs cancel and the lowest value of the remaining card is the winner of the hand. |
| 9) |
If the player and dealer have a no pair after drawing a card the winner is the hand with the lowest point value. If the hands are equal the dealer wins, player must be lower. |
| 10) |
If the player and the dealer have a pair with a Wild Card then the remaining card with the lowest point value wins. If the value is equal Dealer wins, player must be lower. |
| 11) |
If both player and dealer have a three of a kind with no wild cards it is a standoff. |
| Winning Hands |
| 1) |
ONE EYED FLUSH – beats all hands.
- Against another ONE EYED FLUSH is a standoff.
|
| 2) |
3 of a Kind with 2 Wild Cards
- Beats a Pair with a Wild Card
- Beats a 3 of a Kind with no Wild Cards
- Beats a Pair
- Beats a No Pair or lowest point value
- Against a 3 of a Kind with a Wild Card is a standoff.
|
| 3) |
Pair with a Wild Card
- Beats a 3 of a Kind with no wild cards
- Beats a pair with no wild cards
- Beats a No Pair or lowest point value
- Against a Pair with a Wild Card is lowest point value of remaining card
|
| 4) |
Three of a Kind
- Beats a Pair
- Beats a No Pair or lowest point value
- Against a 3 of a kind is a standoff
|
| 5) |
Pair
- Beats a No Pair or lowest point value
- Against another Pair – lowest remaining card value
|
| 6) |
No Pair or Lowest Point Value
- Beats a hand with a higher point total value
- If values are equal dealer wins player must be lower
- If player has lower point value, then it's a push.
- If tournament play equal values are a push.
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